22 lines
960 B
Rust
22 lines
960 B
Rust
|
|
use rhai::Engine;
|
||
|
|
use crate::player::Player;
|
||
|
|
use crate::script::Registerable;
|
||
|
|
use crate::utils::{ErrorSink, PlayerPos};
|
||
|
|
|
||
|
|
/// GameState stores player state but Board stores its position, and we want one
|
||
|
|
/// object to register with Rhai
|
||
|
|
#[derive(Copy, Clone)]
|
||
|
|
pub struct PlayerWithPos(pub Player, pub PlayerPos);
|
||
|
|
|
||
|
|
impl Registerable for PlayerWithPos {
|
||
|
|
fn register(engine: &mut Engine, _error_sink: ErrorSink) {
|
||
|
|
engine.register_type_with_name::<PlayerWithPos>("Player")
|
||
|
|
.register_get("gems", |player: &mut PlayerWithPos| player.0.gems)
|
||
|
|
.register_get("health", |player: &mut PlayerWithPos| player.0.health)
|
||
|
|
.register_get("max_health", |player: &mut PlayerWithPos| player.0.max_health)
|
||
|
|
.register_get("keys", |player: &mut PlayerWithPos| player.0.keys)
|
||
|
|
.register_get("x", |player: &mut PlayerWithPos| player.1.x)
|
||
|
|
.register_get("y", |player: &mut PlayerWithPos| player.1.y);
|
||
|
|
}
|
||
|
|
}
|