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kiln/kiln-core/src/tests/map_file/mod.rs
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2026-06-07 00:46:38 -05:00
mod grid_errors;
mod object_placement;
mod player_placement;
mod round_trip;
use crate::board::Board;
use crate::map_file::MapFile;
fn load_board(toml: &str) -> Board {
let mf: MapFile = toml::from_str(toml).expect("parse toml");
Board::try_from(mf).expect("convert to board")
}
/// A 3×1 map (`empty` palette `.`) whose grid is `grid`, plus the given
/// `[[objects]]` TOML appended. Keeps placement tests compact.
fn map_3x1(grid: &str, objects: &str) -> String {
format!(
r##"
[map]
name = "Test"
width = 3
height = 1
player_start = [2, 0]
[palette]
"." = {{ archetype = "empty", tile = 46, fg = "#000000", bg = "#000000" }}
"#" = {{ archetype = "wall", tile = 35, fg = "#808080", bg = "#606060" }}
[grid]
content = """
{grid}
"""
{objects}
"##
)
}
/// A standard `[[objects]]` block placed by palette char `ch`.
fn obj_palette(ch: &str, extra: &str) -> String {
format!(
"[[objects]]\npalette = \"{ch}\"\ntile = 64\nfg = \"#00FFFF\"\nbg = \"#000000\"\n{extra}"
)
}
/// A 1-row map of the given `width` with a raw `player_start` TOML value
/// (`start`, e.g. `[1, 0]` or `"@"`), grid, and objects block.
fn player_map(width: usize, start: &str, grid: &str, objects: &str) -> String {
format!(
r##"
[map]
name = "Test"
width = {width}
height = 1
player_start = {start}
[palette]
"." = {{ archetype = "empty", tile = 46, fg = "#000000", bg = "#000000" }}
"#" = {{ archetype = "wall", tile = 35, fg = "#808080", bg = "#606060" }}
[grid]
content = """
{grid}
"""
{objects}
"##
)
}
/// Minimal valid TOML with a configurable grid, used as a base for dimension tests.
fn minimal_toml(width: usize, height: usize, grid_rows: &[&str]) -> String {
let content = grid_rows.join("\n");
format!(
r##"
[map]
name = "Test"
width = {width}
height = {height}
player_start = [0, 0]
[palette]
"." = {{ archetype = "empty", tile = 46, fg = "#000000", bg = "#000000" }}
[grid]
content = """
{content}
"""
"##
)
}