Load maps from TOML files with XPM-style palette

Introduces a map file format: TOML with a [palette] mapping characters
to (Glyph, Element) definitions and a [grid] multi-line string. Board
now owns the player position, objects, and portals. map_file::load()
deserializes a file and converts it to a Board via From<MapFile>.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-16 01:50:05 -05:00
parent 37c10c7c38
commit 2dc749e037
6 changed files with 254 additions and 69 deletions
+38
View File
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[map]
name = "Starting Room"
width = 60
height = 25
player_start = [30, 12]
[palette]
" " = { passable = true, ch = " ", fg = "#000000", bg = "#000000" }
"#" = { passable = false, ch = "#", fg = "#808080", bg = "#606060" }
[grid]
content = """
############################################################
# #
# #
# #
# #
# #
# ###### #
# # #
# # #
# # #
# #
# #
# #
# #
# #
# #
# #
# #
# #
# #
# #
# #
# #
# #
############################################################
"""