Load maps from TOML files with XPM-style palette
Introduces a map file format: TOML with a [palette] mapping characters to (Glyph, Element) definitions and a [grid] multi-line string. Board now owns the player position, objects, and portals. map_file::load() deserializes a file and converts it to a Board via From<MapFile>. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Generated
+69
-8
@@ -2369,7 +2369,7 @@ version = "3.5.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e67ba7e9b2b56446f1d419b1d807906278ffa1a658a8a5d8a39dcb1f5a78614f"
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checksum = "e67ba7e9b2b56446f1d419b1d807906278ffa1a658a8a5d8a39dcb1f5a78614f"
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dependencies = [
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dependencies = [
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"toml_edit",
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"toml_edit 0.25.11+spec-1.1.0",
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]
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]
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[[package]]
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[[package]]
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@@ -2650,6 +2650,15 @@ dependencies = [
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"syn",
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"syn",
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]
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]
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[[package]]
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name = "serde_spanned"
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version = "0.6.9"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "bf41e0cfaf7226dca15e8197172c295a782857fcb97fad1808a166870dee75a3"
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dependencies = [
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"serde",
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]
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[[package]]
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[[package]]
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name = "shlex"
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name = "shlex"
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version = "1.3.0"
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version = "1.3.0"
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@@ -2967,6 +2976,27 @@ dependencies = [
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"zerovec",
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"zerovec",
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]
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]
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[[package]]
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name = "toml"
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version = "0.8.23"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "dc1beb996b9d83529a9e75c17a1686767d148d70663143c7854d8b4a09ced362"
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dependencies = [
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"serde",
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"serde_spanned",
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"toml_datetime 0.6.11",
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"toml_edit 0.22.27",
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]
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[[package]]
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name = "toml_datetime"
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version = "0.6.11"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "22cddaf88f4fbc13c51aebbf5f8eceb5c7c5a9da2ac40a13519eb5b0a0e8f11c"
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dependencies = [
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"serde",
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]
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[[package]]
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[[package]]
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name = "toml_datetime"
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name = "toml_datetime"
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version = "1.1.1+spec-1.1.0"
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version = "1.1.1+spec-1.1.0"
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@@ -2976,6 +3006,20 @@ dependencies = [
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"serde_core",
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"serde_core",
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]
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]
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[[package]]
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name = "toml_edit"
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version = "0.22.27"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "41fe8c660ae4257887cf66394862d21dbca4a6ddd26f04a3560410406a2f819a"
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dependencies = [
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"indexmap",
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"serde",
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"serde_spanned",
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"toml_datetime 0.6.11",
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"toml_write",
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"winnow 0.7.15",
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]
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[[package]]
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[[package]]
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name = "toml_edit"
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name = "toml_edit"
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version = "0.25.11+spec-1.1.0"
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version = "0.25.11+spec-1.1.0"
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@@ -2983,9 +3027,9 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0b59c4d22ed448339746c59b905d24568fcbb3ab65a500494f7b8c3e97739f2b"
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checksum = "0b59c4d22ed448339746c59b905d24568fcbb3ab65a500494f7b8c3e97739f2b"
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dependencies = [
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dependencies = [
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"indexmap",
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"indexmap",
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"toml_datetime",
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"toml_datetime 1.1.1+spec-1.1.0",
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"toml_parser",
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"toml_parser",
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"winnow",
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"winnow 1.0.3",
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]
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]
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[[package]]
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[[package]]
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@@ -2994,9 +3038,15 @@ version = "1.1.2+spec-1.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a2abe9b86193656635d2411dc43050282ca48aa31c2451210f4202550afb7526"
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checksum = "a2abe9b86193656635d2411dc43050282ca48aa31c2451210f4202550afb7526"
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dependencies = [
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dependencies = [
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"winnow",
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"winnow 1.0.3",
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]
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]
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[[package]]
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name = "toml_write"
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version = "0.1.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5d99f8c9a7727884afe522e9bd5edbfc91a3312b36a77b5fb8926e4c31a41801"
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[[package]]
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[[package]]
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name = "tracing"
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name = "tracing"
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version = "0.1.44"
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version = "0.1.44"
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@@ -3120,6 +3170,8 @@ version = "0.1.0"
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dependencies = [
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dependencies = [
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"eframe",
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"eframe",
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"rhai",
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"rhai",
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"serde",
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"toml",
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]
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]
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[[package]]
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[[package]]
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@@ -3980,6 +4032,15 @@ dependencies = [
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"xkbcommon-dl",
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"xkbcommon-dl",
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]
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]
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[[package]]
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name = "winnow"
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version = "0.7.15"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "df79d97927682d2fd8adb29682d1140b343be4ac0f08fd68b7765d9c059d3945"
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dependencies = [
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"memchr",
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]
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[[package]]
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[[package]]
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name = "winnow"
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name = "winnow"
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version = "1.0.3"
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version = "1.0.3"
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@@ -4204,7 +4265,7 @@ dependencies = [
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"uds_windows",
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"uds_windows",
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"uuid",
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"uuid",
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"windows-sys 0.61.2",
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"windows-sys 0.61.2",
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"winnow",
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"winnow 1.0.3",
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"zbus_macros",
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"zbus_macros",
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"zbus_names",
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"zbus_names",
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"zvariant",
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"zvariant",
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@@ -4256,7 +4317,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7074f3e50b894eac91750142016d30d0a89be8e67dbfd9704fb875825760e52d"
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checksum = "7074f3e50b894eac91750142016d30d0a89be8e67dbfd9704fb875825760e52d"
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dependencies = [
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dependencies = [
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"serde",
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"serde",
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"winnow",
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"winnow 1.0.3",
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"zvariant",
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"zvariant",
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]
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]
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@@ -4376,7 +4437,7 @@ dependencies = [
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"endi",
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"endi",
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"enumflags2",
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"enumflags2",
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"serde",
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"serde",
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"winnow",
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"winnow 1.0.3",
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"zvariant_derive",
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"zvariant_derive",
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"zvariant_utils",
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"zvariant_utils",
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]
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]
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@@ -4404,5 +4465,5 @@ dependencies = [
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"quote",
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"quote",
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"serde",
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"serde",
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"syn",
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"syn",
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"winnow",
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"winnow 1.0.3",
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]
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]
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@@ -6,3 +6,5 @@ edition = "2024"
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[dependencies]
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[dependencies]
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eframe = "0.33.3"
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eframe = "0.33.3"
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rhai = "1"
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rhai = "1"
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serde = { version = "1", features = ["derive"] }
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toml = "0.8"
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@@ -0,0 +1,38 @@
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[map]
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name = "Starting Room"
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width = 60
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height = 25
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player_start = [30, 12]
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[palette]
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" " = { passable = true, ch = " ", fg = "#000000", bg = "#000000" }
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"#" = { passable = false, ch = "#", fg = "#808080", bg = "#606060" }
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[grid]
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content = """
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############################################################
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# #
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# #
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# #
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# #
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# #
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# ###### #
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# # #
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# # #
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# # #
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# #
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# #
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# #
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# #
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# #
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# #
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# #
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# #
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# #
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# #
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# #
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# #
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# #
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# #
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############################################################
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"""
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+37
-53
@@ -1,8 +1,7 @@
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use eframe::egui::Color32;
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use eframe::egui::Color32;
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use serde::Deserialize;
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pub const BOARD_W: usize = 60;
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#[derive(Clone, Copy)]
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pub const BOARD_H: usize = 25;
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pub struct Glyph {
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pub struct Glyph {
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pub ch: char,
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pub ch: char,
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pub fg: Color32,
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pub fg: Color32,
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@@ -10,14 +9,6 @@ pub struct Glyph {
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}
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}
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impl Glyph {
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impl Glyph {
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pub fn floor() -> Self {
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Self { ch: ' ', fg: Color32::BLACK, bg: Color32::BLACK }
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}
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pub fn wall() -> Self {
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Self { ch: '#', fg: Color32::GRAY, bg: Color32::DARK_GRAY }
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}
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pub fn player() -> Self {
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pub fn player() -> Self {
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Self { ch: '@', fg: Color32::LIGHT_BLUE, bg: Color32::BLACK }
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Self { ch: '@', fg: Color32::LIGHT_BLUE, bg: Color32::BLACK }
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}
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}
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@@ -27,14 +18,41 @@ pub struct Element {
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pub passable: bool,
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pub passable: bool,
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}
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}
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#[derive(Deserialize)]
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#[allow(dead_code)]
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pub struct ObjectDef {
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pub x: usize,
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pub y: usize,
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pub script: String,
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}
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#[derive(Deserialize)]
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#[allow(dead_code)]
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pub struct PortalDef {
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pub x: usize,
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pub y: usize,
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pub target_map: String,
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pub target_entry: String,
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}
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pub struct Player {
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pub x: i32,
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pub y: i32,
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}
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#[allow(dead_code)]
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pub struct Board {
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pub struct Board {
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pub width: usize,
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pub width: usize,
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pub height: usize,
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pub height: usize,
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pub elements: Vec<Element>,
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pub elements: Vec<Element>,
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cells: Vec<(Glyph, usize)>,
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pub(crate) cells: Vec<(Glyph, usize)>,
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pub player: Player,
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pub objects: Vec<ObjectDef>,
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pub portals: Vec<PortalDef>,
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}
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}
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impl Board {
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impl Board {
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#[allow(dead_code)]
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pub fn add_element(&mut self, element: Element) -> usize {
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pub fn add_element(&mut self, element: Element) -> usize {
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let idx = self.elements.len();
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let idx = self.elements.len();
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self.elements.push(element);
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self.elements.push(element);
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@@ -45,6 +63,7 @@ impl Board {
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&self.cells[y * self.width + x]
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&self.cells[y * self.width + x]
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}
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}
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#[allow(dead_code)]
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pub fn get_mut(&mut self, x: usize, y: usize) -> &mut (Glyph, usize) {
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pub fn get_mut(&mut self, x: usize, y: usize) -> &mut (Glyph, usize) {
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&mut self.cells[y * self.width + x]
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&mut self.cells[y * self.width + x]
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}
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}
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@@ -55,59 +74,24 @@ impl Board {
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}
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}
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}
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}
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pub struct Player {
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pub x: i32,
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pub y: i32,
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}
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pub struct GameState {
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pub struct GameState {
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pub board: Board,
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pub board: Board,
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pub player: Player,
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}
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}
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impl GameState {
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impl GameState {
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pub fn new() -> Self {
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pub fn new(board: Board) -> Self {
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let w = BOARD_W;
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Self { board }
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let h = BOARD_H;
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let mut board = Board {
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width: w,
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height: h,
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elements: Vec::new(),
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cells: Vec::new(),
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};
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let floor = board.add_element(Element { passable: true });
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let wall = board.add_element(Element { passable: false });
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board.cells = (0..w * h)
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.map(|_| (Glyph::floor(), floor))
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.collect();
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for x in 0..w {
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*board.get_mut(x, 0) = (Glyph::wall(), wall);
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*board.get_mut(x, h - 1) = (Glyph::wall(), wall);
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}
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for y in 0..h {
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*board.get_mut(0, y) = (Glyph::wall(), wall);
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*board.get_mut(w - 1, y) = (Glyph::wall(), wall);
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}
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Self {
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board,
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player: Player { x: 30, y: 12 },
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}
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}
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}
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pub fn try_move(&mut self, dx: i32, dy: i32) {
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pub fn try_move(&mut self, dx: i32, dy: i32) {
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let nx = self.player.x + dx;
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let nx = self.board.player.x + dx;
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let ny = self.player.y + dy;
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let ny = self.board.player.y + dy;
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if nx >= 0 && ny >= 0 {
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if nx >= 0 && ny >= 0 {
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let nx = nx as usize;
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let nx = nx as usize;
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let ny = ny as usize;
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let ny = ny as usize;
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if nx < self.board.width && ny < self.board.height && self.board.is_passable(nx, ny) {
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if nx < self.board.width && ny < self.board.height && self.board.is_passable(nx, ny) {
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self.player.x = nx as i32;
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self.board.player.x = nx as i32;
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||||||
self.player.y = ny as i32;
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self.board.player.y = ny as i32;
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}
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}
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||||||
}
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}
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||||||
}
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}
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+11
-8
@@ -2,7 +2,8 @@ use eframe::egui;
|
|||||||
use egui::{Align2, FontId, Key, Pos2, Rect, vec2};
|
use egui::{Align2, FontId, Key, Pos2, Rect, vec2};
|
||||||
|
|
||||||
mod game;
|
mod game;
|
||||||
use game::{GameState, Glyph, BOARD_W, BOARD_H};
|
mod map_file;
|
||||||
|
use game::{GameState, Glyph};
|
||||||
|
|
||||||
const CELL_W: f32 = 14.0;
|
const CELL_W: f32 = 14.0;
|
||||||
const CELL_H: f32 = 20.0;
|
const CELL_H: f32 = 20.0;
|
||||||
@@ -11,8 +12,10 @@ const MENU_H: f32 = 24.0;
|
|||||||
const PANEL_MARGIN: f32 = 8.0;
|
const PANEL_MARGIN: f32 = 8.0;
|
||||||
|
|
||||||
fn main() -> eframe::Result<()> {
|
fn main() -> eframe::Result<()> {
|
||||||
let board_px_w = BOARD_W as f32 * CELL_W + 2.0 * PANEL_MARGIN;
|
let board = map_file::load("maps/start.toml").expect("failed to load maps/start.toml");
|
||||||
let board_px_h = BOARD_H as f32 * CELL_H + MENU_H + 2.0 * PANEL_MARGIN;
|
let board_px_w = board.width as f32 * CELL_W + 2.0 * PANEL_MARGIN;
|
||||||
|
let board_px_h = board.height as f32 * CELL_H + MENU_H + 2.0 * PANEL_MARGIN;
|
||||||
|
|
||||||
let options = eframe::NativeOptions {
|
let options = eframe::NativeOptions {
|
||||||
viewport: egui::ViewportBuilder::default()
|
viewport: egui::ViewportBuilder::default()
|
||||||
.with_inner_size([board_px_w, board_px_h])
|
.with_inner_size([board_px_w, board_px_h])
|
||||||
@@ -22,7 +25,7 @@ fn main() -> eframe::Result<()> {
|
|||||||
eframe::run_native(
|
eframe::run_native(
|
||||||
"Viberogue",
|
"Viberogue",
|
||||||
options,
|
options,
|
||||||
Box::new(|_cc| Ok(Box::new(App::new()))),
|
Box::new(move |_cc| Ok(Box::new(App::new(board)))),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -31,8 +34,8 @@ struct App {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl App {
|
impl App {
|
||||||
fn new() -> Self {
|
fn new(board: game::Board) -> Self {
|
||||||
Self { state: GameState::new() }
|
Self { state: GameState::new(board) }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -74,8 +77,8 @@ impl eframe::App for App {
|
|||||||
draw_glyph(
|
draw_glyph(
|
||||||
painter,
|
painter,
|
||||||
origin,
|
origin,
|
||||||
self.state.player.x as usize,
|
self.state.board.player.x as usize,
|
||||||
self.state.player.y as usize,
|
self.state.board.player.y as usize,
|
||||||
&player_glyph,
|
&player_glyph,
|
||||||
);
|
);
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -0,0 +1,97 @@
|
|||||||
|
use std::collections::HashMap;
|
||||||
|
use serde::Deserialize;
|
||||||
|
use eframe::egui::Color32;
|
||||||
|
use crate::game::{Board, Element, Glyph, ObjectDef, Player, PortalDef};
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct MapFile {
|
||||||
|
pub map: MapHeader,
|
||||||
|
pub palette: HashMap<String, PaletteEntry>,
|
||||||
|
pub grid: GridData,
|
||||||
|
#[serde(default)]
|
||||||
|
pub objects: Vec<ObjectDef>,
|
||||||
|
#[serde(default)]
|
||||||
|
pub portals: Vec<PortalDef>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct MapHeader {
|
||||||
|
#[allow(dead_code)]
|
||||||
|
pub name: String,
|
||||||
|
pub width: usize,
|
||||||
|
pub height: usize,
|
||||||
|
pub player_start: [i32; 2],
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct PaletteEntry {
|
||||||
|
pub passable: bool,
|
||||||
|
pub ch: char,
|
||||||
|
pub fg: String,
|
||||||
|
pub bg: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct GridData {
|
||||||
|
pub content: String,
|
||||||
|
}
|
||||||
|
|
||||||
|
fn parse_color(hex: &str) -> Color32 {
|
||||||
|
let hex = hex.trim_start_matches('#');
|
||||||
|
if hex.len() != 6 {
|
||||||
|
return Color32::BLACK;
|
||||||
|
}
|
||||||
|
let r = u8::from_str_radix(&hex[0..2], 16).unwrap_or(0);
|
||||||
|
let g = u8::from_str_radix(&hex[2..4], 16).unwrap_or(0);
|
||||||
|
let b = u8::from_str_radix(&hex[4..6], 16).unwrap_or(0);
|
||||||
|
Color32::from_rgb(r, g, b)
|
||||||
|
}
|
||||||
|
|
||||||
|
impl From<MapFile> for Board {
|
||||||
|
fn from(mf: MapFile) -> Self {
|
||||||
|
let w = mf.map.width;
|
||||||
|
let h = mf.map.height;
|
||||||
|
|
||||||
|
let mut elements: Vec<Element> = Vec::new();
|
||||||
|
let mut palette: HashMap<char, (Glyph, usize)> = HashMap::new();
|
||||||
|
|
||||||
|
for (key, entry) in &mf.palette {
|
||||||
|
let key_char = key.chars().next().unwrap_or(' ');
|
||||||
|
let idx = elements.len();
|
||||||
|
elements.push(Element { passable: entry.passable });
|
||||||
|
palette.insert(key_char, (Glyph {
|
||||||
|
ch: entry.ch,
|
||||||
|
fg: parse_color(&entry.fg),
|
||||||
|
bg: parse_color(&entry.bg),
|
||||||
|
}, idx));
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut cells: Vec<(Glyph, usize)> = Vec::with_capacity(w * h);
|
||||||
|
for line in mf.grid.content.lines() {
|
||||||
|
for ch in line.chars() {
|
||||||
|
if let Some(&(glyph, idx)) = palette.get(&ch) {
|
||||||
|
cells.push((glyph, idx));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Board {
|
||||||
|
width: w,
|
||||||
|
height: h,
|
||||||
|
elements,
|
||||||
|
cells,
|
||||||
|
player: Player {
|
||||||
|
x: mf.map.player_start[0],
|
||||||
|
y: mf.map.player_start[1],
|
||||||
|
},
|
||||||
|
objects: mf.objects,
|
||||||
|
portals: mf.portals,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn load(path: &str) -> Result<Board, Box<dyn std::error::Error>> {
|
||||||
|
let content = std::fs::read_to_string(path)?;
|
||||||
|
let map_file: MapFile = toml::from_str(&content)?;
|
||||||
|
Ok(Board::from(map_file))
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user