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@@ -18,6 +18,7 @@ fn make_board(px: i64, py: i64, portals: Vec<PortalDef>) -> Board {
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grid: vec![(Glyph::transparent(), Archetype::Empty); 9],
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floor: Floor::Blank,
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decorations: Vec::new(),
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sensors: Vec::new(),
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player: PlayerPos { x: px, y: py },
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objects: BTreeMap::new(),
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next_object_id: 1,
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