fov
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@@ -23,6 +23,7 @@ fn make_board(px: i64, py: i64, portals: Vec<PortalDef>) -> Board {
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next_object_id: 1,
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portals,
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board_script_name: None,
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dark: false,
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load_errors: Vec::new(),
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registry: HashMap::new(),
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}
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