pushers
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+5
-3
@@ -180,6 +180,8 @@ player_start = "@" # placed by the '@' grid char (convention)
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"o" = { archetype = "crate", tile = 254, fg = "#aaaaaa", bg = "#000000" }
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"-" = { archetype = "hcrate", tile = 29, fg = "#aaaaaa", bg = "#000000" }
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"|" = { archetype = "vcrate", tile = 18, fg = "#aaaaaa", bg = "#000000" }
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">" = { archetype = "pusher_east" }
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"^" = { archetype = "pusher_north" }
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# Optional visual floor layer, drawn under every empty cell (and revealed when a
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# crate is pushed away). This is a grid form with its own palette: `g`/`d`/`s`
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@@ -239,10 +241,10 @@ content = """
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# #
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# #
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# #
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# >| #
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# #
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# #
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# #
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# #
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# - #
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# ^ #
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# M #
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# #
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# #
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