speech bubble fixes, multi objects
This commit is contained in:
@@ -307,8 +307,10 @@ content = """
|
||||
[[boards.room1.objects]] # optional; array of tables
|
||||
# Placement: either `x`/`y`, OR a `palette` char that appears in the grid.
|
||||
# Convention: object palette chars are uppercase letters (here `G`). The char
|
||||
# must appear exactly once in the grid, be unique across objects, and not be a
|
||||
# [palette] key; the cell under it loads as Empty.
|
||||
# may appear multiple times — one ObjectDef is spawned per occurrence in reading
|
||||
# order. Only one [[objects]] entry may use a given char, and it must not be a
|
||||
# [palette] key. Each matching cell loads as Empty. If the entry has a `name`,
|
||||
# only the first spawned instance keeps it (names must be board-unique).
|
||||
palette = "G"
|
||||
tile = "#"
|
||||
fg = "#aa3333"
|
||||
|
||||
Reference in New Issue
Block a user