the huge refactor

This commit is contained in:
2026-07-24 21:52:05 -05:00
parent 5146cc9bcc
commit 917f4b1bf0
43 changed files with 1807 additions and 3267 deletions
+1 -1
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@@ -191,7 +191,7 @@ width = 60
height = 25
# A single procedural grass floor across the whole board (the old mixed
# grass/dirt/stone/water floor is not representable with one floor attribute).
floor = { generator = "grass" }
floor = { biome = "grass" }
# The single grid: all solids and most non-solids (terrain, the player, objects and
# the portal). A space is always a transparent empty cell, so the floor shows through.