// Built-in script for the `gem` archetype (see kiln-core/src/builtin_scripts.rs). // // A gem is a grabbable collectible: walking onto it (or pushing it into the // player) fires this `grab()` hook instead of blocking. We bump the player's gem // count and remove ourselves from the board. fn grab(me) { let colors = [ "red", "orange", "yellow", "green", "blue", "cyan", "purple", "white" ]; for c in colors { if me.has_tag(`BUILTIN_key_${c}`) { set_key(c, true); } } die(); }