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vulcan/forge_core/src/compiler.rs
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use crate::ast::*;
use crate::forge_parser::parse;
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use std::collections::btree_map::Entry::Vacant;
use std::collections::{BTreeMap, HashMap};
use std::fmt::{Display, Formatter};
#[derive(Eq, Clone, PartialEq, Debug)]
pub struct CompileError(usize, usize, String);
impl Display for CompileError {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(f, "({}:{}) {}", self.0, self.1, self.2)
}
}
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/// A variable, of various different types:
/// - Literals have static values and can just be pushed to the stack
/// - Labels contain the label pointing to the value
/// - Locals contain an index into the local frame
#[derive(Clone, PartialEq, Debug)]
pub enum Variable {
Literal(i32),
Label(String),
Local(usize),
}
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/// The data associated with a function signature:
/// - The frame size is in bytes
/// - The local scope is full of `Variable::Local`s, and contains args and local vars
/// - The body is just the statements of the function, not the code to move the frame
/// pointer around (which can't be generated until the variable declarations are all found)
///
/// A complete function implementation consists of:
/// - A label for the entrypoint
/// - Preamble code to set up the stack frame
/// - The function body
///
/// The stack frame is managed by the function through a global pointer called "frame". When
/// the function is called, it can assume that all memory after "frame" is free for use (this
/// isn't actually true because you can blow out the stack, but within reason it is). So the
/// preamble code needs to increment frame by the current frame size and then returns need to
/// decrement it back. Locals can be found by subtracting some offset from the frame pointer.
#[derive(Clone, PartialEq, Debug, Default)]
pub struct Signature {
pub label: String,
pub frame_size: usize,
pub local_scope: Scope,
pub body: Vec<String>,
}
impl Signature {
/// Add a name to the local scope, which:
/// - Increases the size of the stack frame by that much
/// - Records the offset into the local stack frame where that variable is stored
fn add_local(&mut self, name: String) -> Result<(), CompileError> {
if let Vacant(e) = self.local_scope.entry(name.clone()) {
e.insert(Variable::Local(self.frame_size));
self.frame_size += 3; // todo: variously-sized structs
Ok(())
} else {
Err(CompileError(0, 0, format!("Duplicate name {}", name)))
}
}
/// Emit a string (ideally one instruction, but whatever) to the function body.
/// This doesn't actually emit anything to output, the body will eventually be emitted
/// in a final pass by the compiler once all functions are compiled.
fn emit(&mut self, opcode: &str) {
self.body.push(String::from(opcode))
}
/// A shorthand method to emit something with a `Display` arg, because emitting a
/// single instruction with a variable (numeric or label) arg is very common.
fn emit_arg<T: Display>(&mut self, opcode: &str, arg: T) {
self.body.push(format!("{} {}", opcode, arg))
}
}
/// Maps from names to the variables they represent
pub type Scope = BTreeMap<String, Variable>;
/// The compiler state:
#[derive(Clone, PartialEq, Debug, Default)]
struct State {
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/// Used by gensym to generate unique symbols
pub gensym_index: usize,
/// The globally-defined names
pub global_scope: Scope,
/// The functions
pub functions: BTreeMap<String, Signature>,
}
impl State {
/// Generate a guaranteed-unique symbolic name
fn gensym(&mut self) -> String {
self.gensym_index += 1;
format!("_gensym_{}", self.gensym_index)
}
/// Return whether a name exists in the global scope already
fn defined(&self, name: &str) -> bool {
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self.global_scope.contains_key(name)
}
}
trait Compilable {
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// Every AST node we visit can see the global compiler state (to make unique
// symbols and reach for global names) as well as optionally the current
// function (for AST nodes within functions)
fn process(
self,
state: &mut State,
function: Option<&mut Signature>,
) -> Result<(), CompileError>;
}
///////////////////////////////////////////////////////////
impl Compilable for Program {
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fn process(self, state: &mut State, _: Option<&mut Signature>) -> Result<(), CompileError> {
for decl in self.0 {
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decl.process(state, None)?
}
Ok(())
}
}
///////////////////////////////////////////////////////////
impl Compilable for Declaration {
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fn process(self, state: &mut State, _: Option<&mut Signature>) -> Result<(), CompileError> {
match self {
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Declaration::Function(f) => f.process(state, None),
Declaration::Global(g) => g.process(state, None),
Declaration::Struct(_) => todo!("Structs are not yet supported"),
Declaration::Const(c) => c.process(state, None),
}
}
}
///////////////////////////////////////////////////////////
impl Compilable for Function {
fn process(self, state: &mut State, _: Option<&mut Signature>) -> Result<(), CompileError> {
if self.typename.is_some() {
todo!("Structs are not yet supported")
}
if self.org.is_some() || self.inline {
todo!("Attributes are not yet supported")
}
// The signature for this function, which will eventually get added to the state
let mut sig = Signature {
label: state.gensym(),
..Default::default()
};
// Add each argument as a local
for arg in self.args {
if arg.typename.is_some() {
todo!("Structs are not yet supported")
}
sig.add_local(arg.name)?
}
// Compile each statement: todo this should be broken into several different Compilables
for stmt in self.body.0 {
match stmt {
Statement::Return(_) => {}
Statement::Assignment(Assignment {
lvalue: _,
rvalue: Rvalue::String(_),
}) => todo!(),
Statement::Assignment(Assignment {
lvalue,
rvalue: Rvalue::Expr(rvalue),
}) => {
if let Ok(val) = eval_const(rvalue.clone(), &state.global_scope) {
sig.emit_arg("push", val)
} else {
eval_expr(rvalue, &state.global_scope, &mut sig)?;
}
eval_lvalue(lvalue, &state.global_scope, &mut sig)?;
sig.emit("storew");
}
Statement::Call(_) => todo!(),
Statement::VarDecl(v) => {
if v.typename.is_some() || v.size.is_some() {
todo!("Structs and arrays are not yet supported")
}
sig.add_local(v.name)?;
if v.initial.is_some() {
todo!("Initializers are not yet supported")
}
}
Statement::Conditional(_) | Statement::WhileLoop(_) | Statement::RepeatLoop(_) => {
todo!()
}
}
}
if let Vacant(e) = state.functions.entry(self.name.clone()) {
e.insert(sig);
Ok(())
} else {
Err(CompileError(
0,
0,
format!("Function {} already defined", self.name),
))
}
}
}
/// Look up a name first in the local scope, and failing that in the global scope.
fn lookup<'a>(name: &str, global_scope: &'a Scope, local_scope: &'a Scope) -> Option<&'a Variable> {
if let Some(var) = local_scope.get(name) {
Some(var)
} else if let Some(var) = global_scope.get(name) {
Some(var)
} else {
None
}
}
/// Evaluate an lvalue and leave its address on the stack (ready to be consumed by storew)
/// todo this can be an impl Compilable, just straight up
fn eval_lvalue(
lvalue: Lvalue,
global_scope: &Scope,
sig: &mut Signature,
) -> Result<(), CompileError> {
match lvalue {
Lvalue::ArrayRef(_) => todo!("Arrays are not implemented yet"),
Lvalue::Name(name) => {
if let Some(var) = lookup(&name, global_scope, &sig.local_scope) {
match var {
Variable::Literal(_) => {
Err(CompileError(0, 0, format!("Invalid lvalue {}", name)))
}
Variable::Label(label) => {
let label = label.clone();
sig.emit_arg("push", label);
Ok(())
}
Variable::Local(offset) => {
let offset = *offset;
sig.emit_arg("loadw", "frame");
if offset > 0 {
sig.emit_arg("sub", offset);
}
Ok(())
}
}
} else {
Err(CompileError(0, 0, format!("Unknown name {}", name)))
}
}
}
}
/// Evaluate an expression in the context of a local scope. The runtime brother to eval_const.
/// This recursively evaluates a Node and leaves its value on the stack.
/// todo this could also just be the impl Compilable for Node.
fn eval_expr(expr: Node, global_scope: &Scope, sig: &mut Signature) -> Result<(), CompileError> {
match expr {
Node::Number(n) => {
// Numbers are just pushed as literals
sig.body.push(format!("push {}", n));
Ok(())
}
Node::Call(_) | Node::ArrayRef(_) | Node::Address(_) => todo!(),
Node::Name(name) => match lookup(&name, global_scope, &sig.local_scope) {
// Names are treated differently depending on what they are
Some(Variable::Literal(val)) => {
// Names of constants are just that number
sig.emit_arg("push", *val);
Ok(())
}
Some(Variable::Label(label)) => {
// Names pointing at labels are loaded (rvalue; for lvalues they aren't)
sig.emit_arg("loadw", label.clone());
Ok(())
}
Some(Variable::Local(offset)) => {
// Names of locals are subtracted from the frame pointer
let offset = *offset;
sig.emit("loadw frame");
if offset > 0 {
sig.emit_arg("sub", offset);
sig.emit("loadw");
}
Ok(())
}
None => Err(CompileError(0, 0, format!("Unknown name {}", name))),
},
Node::Expr(lhs, op, rhs) => {
// Recurse on expressions, handling operators
eval_expr(lhs.into(), global_scope, sig)?;
eval_expr(rhs.into(), global_scope, sig)?;
match op {
// Basic math
Operator::Add => sig.emit("add"),
Operator::Sub => sig.emit("sub"),
Operator::Mul => sig.emit("mul"),
Operator::Div => sig.emit("div"),
Operator::Mod => sig.emit("mod"),
Operator::And => {
// Vulcan "and" is bitwise, so we need to flag-ify both args to make it logical
sig.emit("gt 0");
sig.emit("swap");
sig.emit("gt 0");
sig.emit("and");
}
Operator::Or => {
// Same as and, flag-ify both args
sig.emit("gt 0");
sig.emit("swap");
sig.emit("gt 0");
sig.emit("or");
}
Operator::BitAnd => sig.emit("and"),
Operator::BitOr => sig.emit("or"),
Operator::Xor => sig.emit("xor"),
Operator::Lt => sig.emit("alt"),
Operator::Le => {
// LE and GE are the inverses of GT and LT (arithmetic versions)
sig.emit("agt");
sig.emit("not");
}
Operator::Gt => sig.emit("agt"),
Operator::Ge => {
sig.emit("alt");
sig.emit("not");
}
Operator::Eq => {
sig.emit("xor");
sig.emit("not");
}
Operator::Ne => sig.emit("xor"),
Operator::Lshift => sig.emit("lshift"),
Operator::Rshift => sig.emit("arshift"),
}
Ok(())
}
Node::Prefix(prefix, node) => {
eval_expr(node.into(), global_scope, sig)?;
match prefix {
Prefix::Neg => {
sig.emit("xor -1");
sig.emit("add 1");
}
Prefix::Not => sig.emit("not"),
}
Ok(())
}
}
}
///////////////////////////////////////////////////////////
impl Compilable for Global {
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fn process(self, state: &mut State, _: Option<&mut Signature>) -> Result<(), CompileError> {
if self.typename.is_some() || self.size.is_some() {
todo!("Structs and arrays are not yet supported")
}
if state.defined(&self.name) {
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// todo this is a recurring problem; detecting name collisions. Should be moved up.
Err(CompileError(
0,
0,
format!("name {} already defined", self.name),
))
} else {
let label = state.gensym();
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state.global_scope.insert(self.name, Variable::Label(label));
Ok(())
}
}
}
///////////////////////////////////////////////////////////
impl Compilable for Const {
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fn process(self, state: &mut State, _: Option<&mut Signature>) -> Result<(), CompileError> {
if let Some(_) = self.string {
todo!("Strings are not yet supported")
}
if let Some(expr) = self.value {
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let val = eval_const(expr, &state.global_scope)?;
if state.defined(self.name.as_str()) {
Err(CompileError(
0,
0,
format!("name {} already defined", self.name),
))
} else {
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state.global_scope.insert(self.name, Variable::Literal(val));
Ok(())
}
} else {
unreachable!()
}
}
}
///////////////////////////////////////////////////////////
fn to_flag(val: bool) -> i32 {
if val {
1
} else {
0
}
}
/// Evaluate a node in a static context, for const definitions and array sizes, that sort of thing.
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pub fn eval_const(expr: Node, scope: &Scope) -> Result<i32, CompileError> {
match expr {
Node::Number(n) => Ok(n),
Node::Address(_) | Node::ArrayRef(_) | Node::Call(_) => Err(CompileError(
0,
0,
String::from("Constants must be statically defined"),
)),
Node::Name(n) => {
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if let Some(Variable::Literal(val)) = scope.get(&n) {
Ok(*val)
} else {
Err(CompileError(0, 0, format!("Unknown const {}", n)))
}
}
Node::Expr(lhs, op, rhs) => {
let lhs = eval_const(lhs.into(), scope)?;
let rhs = eval_const(rhs.into(), scope)?;
match op {
Operator::Add => Ok(lhs + rhs),
Operator::Sub => Ok(lhs - rhs),
Operator::Mul => Ok(lhs * rhs),
Operator::Div => Ok(lhs / rhs),
Operator::Mod => Ok(lhs % rhs),
Operator::And => Ok(to_flag(lhs != 0 && rhs != 0)),
Operator::Or => Ok(to_flag(lhs != 0 || rhs != 0)),
Operator::BitAnd => Ok(lhs & rhs),
Operator::BitOr => Ok(lhs | rhs),
Operator::Xor => Ok(lhs ^ rhs),
Operator::Lt => Ok(to_flag(lhs < rhs)),
Operator::Le => Ok(to_flag(lhs <= rhs)),
Operator::Gt => Ok(to_flag(lhs > rhs)),
Operator::Ge => Ok(to_flag(lhs >= rhs)),
Operator::Eq => Ok(to_flag(lhs == rhs)),
Operator::Ne => Ok(to_flag(lhs != rhs)),
Operator::Lshift => Ok(lhs << rhs),
Operator::Rshift => Ok(lhs >> rhs),
}
}
Node::Prefix(p, child) => {
let val = eval_const(child.into(), scope)?;
match p {
Prefix::Neg => Ok(-val),
Prefix::Not => {
if val == 0 {
Ok(1)
} else {
Ok(0)
}
}
}
}
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_eval_const() {
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let empty_scope = Scope::new();
let to_node = |s| Node::parse(s).unwrap();
// Basic arithmetic
assert_eq!(eval_const(to_node("2 * 3 + 4"), &empty_scope), Ok(10));
assert_eq!(eval_const(to_node("1 + -2"), &empty_scope), Ok(-1));
assert_eq!(eval_const(to_node("1 << 3"), &empty_scope), Ok(8));
// Names
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let scope: Scope = [
("foo".into(), Variable::Literal(10)),
("bar".into(), Variable::Literal(5)),
]
.into();
assert_eq!(eval_const(to_node("foo + 5"), &scope), Ok(15));
assert_eq!(eval_const(to_node("bar * foo"), &scope), Ok(50));
// Error
assert_eq!(
eval_const(to_node("nope"), &scope),
Err(CompileError(0, 0, String::from("Unknown const nope")))
);
}
#[test]
fn test_const_decl() {
let mut state = State::default();
parse("const foo = 17 + 3;")
.unwrap()
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.process(&mut state, None)
.unwrap();
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assert_eq!(
state.global_scope,
[("foo".into(), Variable::Literal(20))].into()
)
}
#[test]
fn test_global_decl() {
let mut state = State::default();
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parse("global a;")
.unwrap()
.process(&mut state, None)
.unwrap();
assert_eq!(
state.global_scope,
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[("a".into(), Variable::Label("_gensym_1".into()))].into()
)
}
#[test]
fn test_name_collision() {
let mut state = State::default();
assert!(parse("const a = 7; global a;")
.unwrap()
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.process(&mut state, None)
.is_err());
}
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fn body_as_string(sig: &Signature) -> String {
sig.body.join("\n")
}
#[test]
fn test_basic_fns() {
let mut state = State::default();
parse("fn blah(a, b) { b = 17 + a; }")
.unwrap()
.process(&mut state, None)
.expect("Failed to compile");
let body = body_as_string(state.functions.get("blah").unwrap());
assert_eq!(
body,
vec![
"push 17", // Start calculating the rvalue, push the literal
"loadw frame", // This is looking up the "a" arg, at frame + 0
"add", // 17 + a
"loadw frame", // Calculate the lvalue
"sub 3", // "b" arg is frame + 3
"storew", // Finally store
]
.join("\n")
)
}
}