Drawing static to a window
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@@ -1,9 +1,11 @@
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[package]
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[package]
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name = "vulcan-emu"
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name = "vulcan-emu"
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version = "0.1.0"
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version = "0.1.0"
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edition = "2018"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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[dependencies]
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rand = "0.8.0"
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rand = "0.8.0"
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winit = "0.26.1"
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pixels = "0.9.0"
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+66
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@@ -4,6 +4,71 @@ mod opcodes;
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mod cpu;
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mod cpu;
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mod bus;
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mod bus;
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use winit::{
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event::{ Event, WindowEvent },
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event_loop::{ EventLoop, ControlFlow },
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window::WindowBuilder,
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dpi::LogicalSize
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};
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use pixels::{Error, Pixels, SurfaceTexture};
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use rand::RngCore;
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use rand::prelude::ThreadRng;
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use std::time::{Instant, Duration};
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use pixels::wgpu::Instance;
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use std::convert::TryInto;
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fn main() {
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fn main() {
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println!("Hello, world!");
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let event_loop = EventLoop::new();
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let window = {
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let size = LogicalSize::new(640, 480);
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WindowBuilder::new()
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.with_title("Vulcan")
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.with_inner_size(size)
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.with_min_inner_size(size)
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.build(&event_loop)
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.unwrap()
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};
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let mut pixels = {
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let surface_texture = SurfaceTexture::new(640, 480, &window);
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Pixels::new(640, 480, surface_texture).unwrap()
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};
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event_loop.run(move |event, _, control_flow| {
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*control_flow = ControlFlow::Poll;
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match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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window_id
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} if window_id == window.id() => {
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*control_flow = ControlFlow::Exit
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}
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Event::MainEventsCleared => {
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let start = Instant::now();
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draw(pixels.get_frame());
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let draw_time = Instant::now() - start;
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pixels.render();
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let total_time = Instant::now() - start;
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println!("Tick took {} total, {} to draw", total_time.as_micros(), draw_time.as_micros());
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}
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_ => {}
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}
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})
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}
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fn draw(frame: &mut [u8]) {
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assert_eq!(frame.len(), 640 * 480 * 4);
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let mut rng = rand::thread_rng();
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for (i, pixel) in frame.chunks_exact_mut(4).enumerate() {
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let p = rng.next_u32();
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let [low, mid, high, _] = p.to_le_bytes();
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pixel[0] = low;
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pixel[1] = mid;
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pixel[2] = high;
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pixel[3] = 0xff;
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}
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}
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}
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