Splitting vweb into multiple modules
This commit is contained in:
@@ -12,6 +12,7 @@ crate-type = ["cdylib"]
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vcore = { path = "../vcore" }
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vgfx = { path = "../vgfx" }
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vasm_core = { path = "../vasm_core" }
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forge_core = { path = "../forge_core" }
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wasm-bindgen = "0.2"
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serde = { version = "1.0", features = ["derive"] }
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serde-wasm-bindgen = "0.4"
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@@ -0,0 +1,23 @@
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use wasm_bindgen::{Clamped, JsValue};
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use wasm_bindgen::prelude::wasm_bindgen;
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use web_sys::{CanvasRenderingContext2d, ImageData};
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use vgfx::display;
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use crate::wasm_cpu::WasmCPU;
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// This has to contain a Box or else it'll use up all the wasm_bindgen stack space
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#[wasm_bindgen]
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pub struct Display(Box<[u8; 640 * 480 * 4]>);
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#[wasm_bindgen]
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impl Display {
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#[wasm_bindgen(constructor)]
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pub fn new() -> Display {
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Display([0u8; 640 * 480 * 4].into())
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}
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pub fn draw(&mut self, cpu: &WasmCPU, ctx: &CanvasRenderingContext2d) -> Result<(), JsValue> {
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display::draw(cpu.cpu(), self.0.as_mut());
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let image_data = ImageData::new_with_u8_clamped_array(Clamped(self.0.as_mut()), 640)?;
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ctx.put_image_data(&image_data, 0.0, 0.0)
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}
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}
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@@ -0,0 +1,31 @@
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use serde::{Deserialize, Serialize};
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use wasm_bindgen::prelude::wasm_bindgen;
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use vasm_core::parse_error::AssembleError;
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#[wasm_bindgen(inspectable, getter_with_clone)]
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#[derive(Serialize, Deserialize)]
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pub struct JsVasmError {
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pub line_number: usize,
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pub message: String
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}
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impl From<AssembleError> for JsVasmError {
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fn from(value: AssembleError) -> Self {
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let line = match value.clone() {
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AssembleError::ParseError(loc, _) => loc.line_num,
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AssembleError::EquResolveError(loc, _, _) => loc.line_num,
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AssembleError::EquDuplicateError(loc, _) => loc.line_num,
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AssembleError::OrgResolveError(loc, _) => loc.line_num,
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AssembleError::ArgError(loc, _) => loc.line_num,
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AssembleError::NoCode => 0,
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AssembleError::IncludeError(loc, _) => loc.line_num,
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AssembleError::FileError(_) => 0,
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AssembleError::MacroError(loc) => loc.line_num,
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};
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return JsVasmError {
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line_number: line,
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message: value.message()
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}
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}
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}
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+6
-169
@@ -1,61 +1,12 @@
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mod display;
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mod wasm_cpu;
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mod nova_forth;
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mod error;
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use wasm_bindgen::prelude::*;
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use vcore::{CPU, Word};
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use vcore::memory::{PeekPoke, PeekPokeExt};
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use vasm_core::parse_error::AssembleError;
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use vgfx::display;
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use serde::{ Deserialize, Serialize };
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use wasm_bindgen::Clamped;
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use web_sys::{CanvasRenderingContext2d, ImageData};
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#[wasm_bindgen]
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pub struct NovaForth;
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#[wasm_bindgen]
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impl NovaForth {
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pub fn rom() -> Vec<u8> {
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Vec::from(*include_bytes!("../4th/4th.rom"))
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}
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pub fn symbols() -> String {
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include_str!("../4th/4th.rom.sym").into()
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}
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pub fn prelude() -> String { include_str!("../4th/prelude.f").into() }
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}
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#[wasm_bindgen]
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pub struct WasmCPU(CPU);
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// This has to contain a Box or else it'll use up all the wasm_bindgen stack space
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#[wasm_bindgen]
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pub struct Display(Box<[u8; 640 * 480 * 4]>);
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#[wasm_bindgen(inspectable, getter_with_clone)]
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#[derive(Serialize, Deserialize)]
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pub struct JsVasmError {
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pub line_number: usize,
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pub message: String
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}
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impl From<AssembleError> for JsVasmError {
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fn from(value: AssembleError) -> Self {
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let line = match value.clone() {
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AssembleError::ParseError(loc, _) => loc.line_num,
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AssembleError::EquResolveError(loc, _, _) => loc.line_num,
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AssembleError::EquDuplicateError(loc, _) => loc.line_num,
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AssembleError::OrgResolveError(loc, _) => loc.line_num,
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AssembleError::ArgError(loc, _) => loc.line_num,
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AssembleError::NoCode => 0,
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AssembleError::IncludeError(loc, _) => loc.line_num,
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AssembleError::FileError(_) => 0,
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AssembleError::MacroError(loc) => loc.line_num,
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};
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return JsVasmError {
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line_number: line,
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message: value.message()
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}
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}
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}
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use crate::error::JsVasmError;
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#[wasm_bindgen]
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pub fn assemble_snippet(snippet: String) -> Result<Vec<u8>, JsVasmError> {
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@@ -67,117 +18,3 @@ pub fn source_map(snippet: String) -> JsValue {
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let source_map = vasm_core::snippet_source_map(snippet.lines().map(String::from)).map_err(|err| JsVasmError::from(err));
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serde_wasm_bindgen::to_value(&source_map).unwrap()
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}
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#[wasm_bindgen]
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impl WasmCPU {
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#[wasm_bindgen(constructor)]
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pub fn new() -> WasmCPU {
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let mut cpu = CPU::new_random();
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display::init_gfx(&mut cpu);
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WasmCPU(cpu)
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}
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pub fn push_data(&mut self, data: i32) {
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self.0.push_data(data)
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}
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pub fn pop_data(&mut self) -> i32 {
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self.0.pop_data().into()
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}
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pub fn push_call(&mut self, data: i32) {
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self.0.push_call(data)
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}
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pub fn pop_call(&mut self) -> i32 {
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self.0.pop_call().into()
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}
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pub fn poke(&mut self, addr: u32, val: u8) {
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self.0.poke(addr.into(), val.into())
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}
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pub fn peek(&self, addr: u32) -> u8 {
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self.0.peek(addr.into()).into()
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}
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pub fn poke24(&mut self, addr: u32, val: i32) {
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self.0.poke24(Word::from(addr), Word::from(val))
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}
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pub fn peek24(&self, addr: u32) -> i32 {
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self.0.peek24(Word::from(addr)).into()
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}
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pub fn pc(&self) -> u32 {
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self.0.pc().into()
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}
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pub fn sp(&self) -> u32 {
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self.0.sp().into()
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}
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pub fn dp(&self) -> u32 {
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self.0.dp().into()
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}
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pub fn halted(&self) -> bool { self.0.halted() }
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pub fn get_stack(&self) -> Vec<i32> {
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self.0.get_stack().into_iter().map(i32::from).collect()
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}
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pub fn get_call(&self) -> Vec<i32> {
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self.0.get_call().into_iter().map(i32::from).collect()
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}
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pub fn set_pc(&mut self, val: u32) {
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self.0.set_pc(Word::from(val))
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}
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pub fn run(&mut self) {
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self.0.run_to_halt()
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}
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pub fn safe_run(&mut self, max_ticks: usize) {
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let mut current = 0;
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while !self.0.halted() && current < max_ticks {
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current += 1;
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self.tick()
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}
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}
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pub fn load(&mut self, rom: Vec<u8>) {
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for (i, b) in rom.iter().enumerate() {
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self.poke(0x400 + i as u32, *b)
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}
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self.set_pc(0x400)
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}
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pub fn reset(&mut self) {
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self.0.reset()
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}
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pub fn start(&mut self) {
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self.0.start()
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}
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pub fn tick(&mut self) {
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self.0.tick()
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}
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}
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#[wasm_bindgen]
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impl Display {
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#[wasm_bindgen(constructor)]
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pub fn new() -> Display {
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Display([0u8; 640 * 480 * 4].into())
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}
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pub fn draw(&mut self, cpu: &WasmCPU, ctx: &CanvasRenderingContext2d) -> Result<(), JsValue> {
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display::draw(&cpu.0, self.0.as_mut());
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let image_data = ImageData::new_with_u8_clamped_array(Clamped(self.0.as_mut()), 640)?;
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ctx.put_image_data(&image_data, 0.0, 0.0)
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}
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}
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@@ -0,0 +1,16 @@
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use wasm_bindgen::prelude::wasm_bindgen;
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#[wasm_bindgen]
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pub struct NovaForth;
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#[wasm_bindgen]
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impl NovaForth {
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pub fn rom() -> Vec<u8> {
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Vec::from(*include_bytes!("../4th/4th.rom"))
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}
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pub fn symbols() -> String {
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include_str!("../4th/4th.rom.sym").into()
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}
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pub fn prelude() -> String { include_str!("../4th/prelude.f").into() }
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}
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@@ -0,0 +1,113 @@
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use wasm_bindgen::prelude::wasm_bindgen;
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use vcore::{CPU, Word};
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use vcore::memory::{PeekPoke, PeekPokeExt};
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use vgfx::display;
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#[wasm_bindgen]
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pub struct WasmCPU(CPU);
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#[wasm_bindgen]
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impl WasmCPU {
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#[wasm_bindgen(constructor)]
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pub fn new() -> WasmCPU {
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let mut cpu = CPU::new_random();
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display::init_gfx(&mut cpu);
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WasmCPU(cpu)
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}
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pub fn push_data(&mut self, data: i32) {
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self.0.push_data(data)
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}
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pub fn pop_data(&mut self) -> i32 {
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self.0.pop_data().into()
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}
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pub fn push_call(&mut self, data: i32) {
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self.0.push_call(data)
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}
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pub fn pop_call(&mut self) -> i32 {
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self.0.pop_call().into()
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}
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pub fn poke(&mut self, addr: u32, val: u8) {
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self.0.poke(addr.into(), val.into())
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}
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pub fn peek(&self, addr: u32) -> u8 {
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self.0.peek(addr.into()).into()
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}
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pub fn poke24(&mut self, addr: u32, val: i32) {
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self.0.poke24(Word::from(addr), Word::from(val))
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}
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pub fn peek24(&self, addr: u32) -> i32 {
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self.0.peek24(Word::from(addr)).into()
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}
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pub fn pc(&self) -> u32 {
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self.0.pc().into()
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}
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pub fn sp(&self) -> u32 {
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self.0.sp().into()
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}
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pub fn dp(&self) -> u32 {
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self.0.dp().into()
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}
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pub fn halted(&self) -> bool { self.0.halted() }
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pub fn get_stack(&self) -> Vec<i32> {
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self.0.get_stack().into_iter().map(i32::from).collect()
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}
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pub fn get_call(&self) -> Vec<i32> {
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self.0.get_call().into_iter().map(i32::from).collect()
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}
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pub fn set_pc(&mut self, val: u32) {
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self.0.set_pc(Word::from(val))
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}
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pub fn run(&mut self) {
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self.0.run_to_halt()
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}
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pub fn safe_run(&mut self, max_ticks: usize) {
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let mut current = 0;
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while !self.0.halted() && current < max_ticks {
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current += 1;
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self.tick()
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}
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}
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pub fn load(&mut self, rom: Vec<u8>) {
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for (i, b) in rom.iter().enumerate() {
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self.poke(0x400 + i as u32, *b)
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}
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self.set_pc(0x400)
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}
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pub fn reset(&mut self) {
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self.0.reset()
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}
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pub fn start(&mut self) {
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self.0.start()
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}
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pub fn tick(&mut self) {
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self.0.tick()
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}
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}
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impl WasmCPU {
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pub fn cpu(&self) -> &CPU {
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&self.0
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}
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}
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