keys 2
This commit is contained in:
+68
-33
@@ -1,15 +1,16 @@
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use crate::glyph::Glyph;
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use crate::utils::{Behavior, Pushable};
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use color::Rgba8;
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use crate::game::KeyType;
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/// Declares the set of script-backed archetype families.
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///
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/// Each entry specifies:
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/// - A `Variant` name (becomes a [`Builtin`] enum variant).
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/// - A `["name" => tile, …]` list: one map-file keyword per alias with the tile
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/// index for the editor glyph. All aliases in a family share `behavior`, `fg`,
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/// `bg`, and embedded Rhai `script`.
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/// - `behavior`, `fg`, `bg`: per-family defaults.
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/// - A `["name" => Glyph { … }, …]` list: one map-file keyword per alias with the
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/// default [`Glyph`] for the editor. Per-alias glyphs allow aliases in the same
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/// family to differ in color (e.g. the eight `Key` variants).
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/// - `behavior`: shared across all aliases in the family.
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/// - `script`: the embedded Rhai source; `include_str!` paths are relative to this
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/// file, so `include_str!("scripts/pusher.rhai")` resolves to
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/// `kiln-core/src/scripts/pusher.rhai`.
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@@ -21,10 +22,8 @@ use color::Rgba8;
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macro_rules! builtins {
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(
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$(
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$variant:ident => [ $( $name:literal => $tile:literal ),+ $(,)? ] {
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$variant:ident => [ $( $name:literal => $glyph:expr ),+ $(,)? ] {
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behavior: $behavior:expr,
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fg: $fg:expr,
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bg: $bg:expr,
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script: $script:expr $(,)?
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}
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),+ $(,)?
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@@ -66,16 +65,14 @@ macro_rules! builtins {
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}
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}
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/// Returns the glyph for `alias`: the family's fg/bg with the alias's tile.
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/// Returns the default glyph for `alias`. Each alias owns its own glyph,
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/// so aliases within a family can differ in color (e.g. colored keys).
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/// Falls back to a transparent glyph for unrecognized aliases (shouldn't
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/// happen in practice since aliases are all from the macro).
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pub(crate) fn default_glyph_for(self, alias: &str) -> Glyph {
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// The outer repetition brings $fg/$bg into scope; the inner one selects
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// the tile for the specific alias. Both are statically resolved at
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// compile time.
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match alias {
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$(
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$( $name => Glyph { tile: $tile, fg: $fg, bg: $bg }, )+
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$( $name => $glyph, )+
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)+
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_ => Glyph::transparent(),
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}
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@@ -91,38 +88,48 @@ macro_rules! builtins {
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};
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}
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builtins! {
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Gem => ["gem" => 4] {
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behavior: Behavior { solid: true, opaque: false, pushable: Pushable::Any, grab: true },
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fg: Rgba8 { r: 0x50, g: 0x50, b: 0xFF, a: 255 },
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// Shorthand helpers used only within the builtins! invocation below.
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// `g(tile, r, g, b)` builds a Glyph with the given tile and fg on black bg.
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const fn g(tile: u32, r: u8, gr: u8, b: u8) -> Glyph {
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Glyph {
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tile,
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fg: Rgba8 { r, g: gr, b, a: 255 },
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bg: Rgba8 { r: 0, g: 0, b: 0, a: 255 },
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}
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}
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builtins! {
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Gem => ["gem" => g(4, 0x50, 0x50, 0xFF)] {
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behavior: Behavior { solid: true, opaque: false, pushable: Pushable::Any, grab: true },
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script: include_str!("scripts/gem.rhai"),
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},
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Pusher => ["pusher_north" => 30, "pusher_south" => 31, "pusher_east" => 16, "pusher_west" => 17] {
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Pusher => [
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"pusher_north" => g(30, 0xAA, 0xAA, 0xAA),
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"pusher_south" => g(31, 0xAA, 0xAA, 0xAA),
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"pusher_east" => g(16, 0xAA, 0xAA, 0xAA),
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"pusher_west" => g(17, 0xAA, 0xAA, 0xAA),
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] {
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behavior: Behavior { solid: true, opaque: true, pushable: Pushable::No, grab: false },
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fg: Rgba8 { r: 0xAA, g: 0xAA, b: 0xAA, a: 255 },
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bg: Rgba8 { r: 0, g: 0, b: 0, a: 255 },
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script: include_str!("scripts/pusher.rhai"),
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},
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Spinner => ["spinner_cw" => 47, "spinner_ccw" => 92] {
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Spinner => [
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"spinner_cw" => g(47, 0xAA, 0xAA, 0xAA),
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"spinner_ccw" => g(92, 0xAA, 0xAA, 0xAA),
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] {
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behavior: Behavior { solid: true, opaque: true, pushable: Pushable::No, grab: false },
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fg: Rgba8 { r: 0xAA, g: 0xAA, b: 0xAA, a: 255 },
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bg: Rgba8 { r: 0, g: 0, b: 0, a: 255 },
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script: include_str!("scripts/spinner.rhai"),
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},
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Key => [
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"key_red" => 12,
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"key_orange" => 12,
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"key_yellow" => 12,
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"key_green" => 12,
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"key_blue" => 12,
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"key_cyan" => 12,
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"key_purple" => 12,
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"key_white" => 12,
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Key => [ // TODO these should refer to the key colors in Keyring
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"key_blue" => KeyType::Blue.glyph(),
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"key_green" => KeyType::Green.glyph(),
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"key_cyan" => KeyType::Cyan.glyph(),
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"key_red" => KeyType::Red.glyph(),
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"key_purple" => KeyType::Purple.glyph(),
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"key_orange" => KeyType::Orange.glyph(),
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"key_yellow" => KeyType::Yellow.glyph(),
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"key_white" => KeyType::White.glyph(),
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] {
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behavior: Behavior { solid: true, opaque: false, pushable: Pushable::Any, grab: true },
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fg: Rgba8 { r: 0xAA, g: 0xAA, b: 0xAA, a: 255 },
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bg: Rgba8 { r: 0, g: 0, b: 0, a: 255 },
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script: include_str!("scripts/key.rhai"),
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}
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}
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@@ -325,6 +332,9 @@ mod tests {
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("pusher_west", 17),
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("spinner_cw", 47),
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("spinner_ccw", 92),
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("key_red", 12),
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("key_blue", 12),
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("key_white", 12),
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] {
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let arch = Archetype::try_from(name)
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.unwrap_or_else(|_| panic!("'{name}' should parse as a builtin"));
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@@ -336,4 +346,29 @@ mod tests {
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);
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}
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}
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#[test]
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fn key_aliases_have_distinct_fg_colors() {
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use crate::game::KeyType;
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// Each alias must match the corresponding KeyType glyph — single source of truth.
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let cases = [
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("key_blue", KeyType::Blue),
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("key_green", KeyType::Green),
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("key_cyan", KeyType::Cyan),
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("key_red", KeyType::Red),
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("key_purple", KeyType::Purple),
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("key_orange", KeyType::Orange),
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("key_yellow", KeyType::Yellow),
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("key_white", KeyType::White),
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];
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for (name, key_type) in cases {
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let arch = Archetype::try_from(name)
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.unwrap_or_else(|_| panic!("'{name}' should parse"));
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assert_eq!(
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arch.default_glyph().fg,
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key_type.glyph().fg,
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"'{name}' fg doesn't match KeyType"
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);
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}
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}
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}
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+32
-10
@@ -11,6 +11,28 @@ use std::time::Duration;
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/// How long a `say()` speech bubble stays on screen, in seconds.
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pub const SAY_DURATION: f64 = 3.0;
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#[derive(Copy, Clone, Debug)]
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pub enum KeyType {
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Red, Orange, Yellow, Green, Blue, Cyan, Purple, White
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}
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impl KeyType {
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pub fn glyph(self) -> Glyph {
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let fg = match self {
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KeyType::Red => Rgba8 { r: 0xFF, g: 0x50, b: 0x50, a: 255 },
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KeyType::Orange => Rgba8 { r: 0xFF, g: 0x88, b: 0x00, a: 255 },
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KeyType::Yellow => Rgba8 { r: 0xFF, g: 0xFF, b: 0x50, a: 255 },
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KeyType::Green => Rgba8 { r: 0x50, g: 0xFF, b: 0x50, a: 255 },
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KeyType::Blue => Rgba8 { r: 0x50, g: 0x50, b: 0xFF, a: 255 },
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KeyType::Cyan => Rgba8 { r: 0x00, g: 0xAA, b: 0xAA, a: 255 },
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KeyType::Purple => Rgba8 { r: 0xAA, g: 0x00, b: 0xAA, a: 255 },
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KeyType::White => Rgba8 { r: 0xFF, g: 0xFF, b: 0xFF, a: 255 }
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};
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Glyph { tile: 12, fg, bg: Rgba8 { r: 0, g: 0, b: 0, a: 255 } }
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}
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}
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/// The player's key inventory: one boolean per key color.
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///
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/// Each field is `true` when the player holds a key of that color. Use
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@@ -60,14 +82,14 @@ impl Keyring {
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/// Order: blue, green, cyan, red, purple, orange, yellow, white.
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pub fn colors(&self) -> [(bool, Rgba8); 8] {
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[
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(self.blue, Rgba8 { r: 0x00, g: 0x00, b: 0xAA, a: 255 }),
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(self.green, Rgba8 { r: 0x00, g: 0xAA, b: 0x00, a: 255 }),
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(self.cyan, Rgba8 { r: 0x00, g: 0xAA, b: 0xAA, a: 255 }),
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(self.red, Rgba8 { r: 0xAA, g: 0x00, b: 0x00, a: 255 }),
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(self.purple, Rgba8 { r: 0xAA, g: 0x00, b: 0xAA, a: 255 }),
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(self.orange, Rgba8 { r: 0xFF, g: 0x88, b: 0x00, a: 255 }),
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(self.yellow, Rgba8 { r: 0xFF, g: 0xFF, b: 0x55, a: 255 }),
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(self.white, Rgba8 { r: 0xFF, g: 0xFF, b: 0xFF, a: 255 }),
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(self.blue, KeyType::Blue.glyph().fg),
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(self.green, KeyType::Green.glyph().fg),
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(self.cyan, KeyType::Cyan.glyph().fg),
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(self.red, KeyType::Red.glyph().fg),
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(self.purple, KeyType::Purple.glyph().fg),
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(self.orange, KeyType::Orange.glyph().fg),
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(self.yellow, KeyType::Yellow.glyph().fg),
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(self.white, KeyType::White.glyph().fg),
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]
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}
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}
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@@ -75,6 +97,7 @@ impl Keyring {
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// Re-export ScrollLine so kiln-tui can pattern-match scroll content without
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// accessing the private `action` module directly.
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pub use crate::action::ScrollLine;
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use crate::glyph::Glyph;
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/// An active scroll overlay opened by a scripted object via `scroll()`.
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///
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@@ -166,8 +189,7 @@ impl GameState {
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board_transition: None,
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player_health: 5,
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player_gems: 0,
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// Test starting keys: red, green, orange, white.
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player_keys: Keyring { red: true, green: true, orange: true, white: true, ..Default::default() },
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player_keys: Keyring::default(),
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};
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state.drain_errors();
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state
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+10
-2
@@ -13,7 +13,7 @@ use crate::editor_menu::{MenuEntry, MenuLevel};
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use crate::log::{LogWidget, log_preview_line};
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use crate::render::{BoardWidget, board_to_screen, screen_to_board};
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use crate::ui::Ui;
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use crate::utils::rgba8_to_color;
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use crate::utils::{glyph_to_span, rgba8_to_color};
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use kiln_core::cp437::tile_to_char;
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use kiln_core::game::GameState;
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use kiln_core::glyph::Glyph;
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@@ -458,6 +458,14 @@ pub(crate) fn draw_editor(frame: &mut Frame, ed: &mut EditorState, ui: &mut Ui)
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Span::styled(label, label_style),
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]));
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}
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MenuEntry::Glyph { key, glyph, label, .. } => {
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lines.push(Line::from(vec![
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Span::styled(format!("[{}] ", key), key_style),
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glyph_to_span(glyph),
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Span::raw(" "),
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Span::styled(label, label_style),
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]));
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}
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MenuEntry::Blank => lines.push(Line::from("")),
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// A horizontal rule spanning the sidebar's inner width.
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MenuEntry::Separator => lines.push(Line::from(Span::styled(
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@@ -514,7 +522,7 @@ fn draw_footer_lines<'a>(
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// The archetype currently being drawn (no UI to change it yet).
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Line::from(Span::styled(ed.current_archetype.name(), label_style)),
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Line::from(vec![
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Span::styled("[g] ", key_style),
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Span::styled("[G] ", key_style),
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Span::styled("Glyph ", label_style),
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preview,
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]),
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@@ -2,6 +2,8 @@ use crate::editor::EditorState;
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use crate::menu::{MenuItem, MenuKey};
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use crate::mode::PendingMode;
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use kiln_core::{Archetype, Builtin};
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use kiln_core::game::KeyType;
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use kiln_core::glyph::Glyph;
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/// One level in the editor's sidebar menu tree.
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///
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@@ -100,10 +102,21 @@ impl MenuLevel {
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ed.set_current(Archetype::Builtin(Builtin::Pusher, "pusher_west"))
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}),
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],
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MenuLevel::Items => vec![MenuEntry::item('t', "♦ Gem", |ed| {
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// 't' for 'treasure' — 'g' conflicts with glyph picker
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ed.set_current(Archetype::Builtin(Builtin::Gem, "gem"))
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})],
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MenuLevel::Items => vec![
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MenuEntry::item('t', "♦ Gem", |ed| {
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// 't' for 'treasure' — 'g' conflicts with glyph picker
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ed.set_current(Archetype::Builtin(Builtin::Gem, "gem"))
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}),
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MenuEntry::Separator,
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MenuEntry::glyph('b', KeyType::Blue.glyph(), "Blue key", |ed| ed.set_current(Archetype::Builtin(Builtin::Key, "key_blue"))),
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MenuEntry::glyph('g', KeyType::Green.glyph(),"Green key", |ed| ed.set_current(Archetype::Builtin(Builtin::Key, "key_green"))),
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MenuEntry::glyph('c', KeyType::Cyan.glyph(),"Cyan key", |ed| ed.set_current(Archetype::Builtin(Builtin::Key, "key_cyan"))),
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MenuEntry::glyph('r', KeyType::Red.glyph(),"Red key", |ed| ed.set_current(Archetype::Builtin(Builtin::Key, "key_red"))),
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MenuEntry::glyph('p', KeyType::Purple.glyph(),"Purple key", |ed| ed.set_current(Archetype::Builtin(Builtin::Key, "key_purple"))),
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MenuEntry::glyph('o', KeyType::Orange.glyph(), "Orange key", |ed| ed.set_current(Archetype::Builtin(Builtin::Key, "key_orange"))),
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MenuEntry::glyph('y', KeyType::Yellow.glyph(), "Yellow key", |ed| ed.set_current(Archetype::Builtin(Builtin::Key, "key_yellow"))),
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MenuEntry::glyph('w', KeyType::White.glyph(), "White key", |ed| ed.set_current(Archetype::Builtin(Builtin::Key, "key_white"))),
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],
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}
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}
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@@ -113,6 +126,7 @@ impl MenuLevel {
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pub(crate) fn perform_key(self, ch: char, editor: &mut EditorState) {
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let action = self.entries().into_iter().find_map(|entry| match entry {
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MenuEntry::Item { key, action, .. } if key == ch => Some(action),
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MenuEntry::Glyph { key, action, .. } if key == ch => Some(action),
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_ => None,
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});
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if let Some(action) = action {
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@@ -134,6 +148,17 @@ pub(crate) enum MenuEntry {
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/// Run when the user presses `key`; mutates the editor session.
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action: Box<dyn FnOnce(&mut EditorState)>,
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},
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/// An item labeled by a styled Glyph
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Glyph {
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/// The letter the user presses to activate this item.
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key: char,
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/// The glyph to show next to the label
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glyph: Glyph,
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/// Display label shown after the `[key]` in the sidebar.
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label: String,
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/// Run when the user presses `key`; mutates the editor session.
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action: Box<dyn FnOnce(&mut EditorState)>,
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},
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/// A blank spacer line. Part of the menu API; no current level uses one yet.
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#[allow(dead_code)]
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Blank,
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@@ -156,6 +181,20 @@ impl MenuEntry {
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}
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}
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pub(crate) fn glyph<F: FnOnce(&mut EditorState) + 'static>(
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key: char,
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glyph: Glyph,
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label: impl Into<String>,
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action: F,
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) -> Self {
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MenuEntry::Glyph {
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key,
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glyph,
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label: label.into(),
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action: Box::new(action),
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}
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}
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pub(crate) fn value<F: FnOnce(&EditorState) -> String + 'static>(action: F) -> Self {
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MenuEntry::CurrentValue(Box::new(action))
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}
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@@ -131,7 +131,7 @@ pub(crate) fn handle_editor_input(event: Event, term_w: u16, ed: &mut EditorStat
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KeyCode::Right => ed.move_cursor(1, 0),
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KeyCode::Char('l') => ui.log.toggle(),
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// `g` opens the glyph picker to edit the current drawing glyph.
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KeyCode::Char('g') => ed.open_glyph_picker(),
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KeyCode::Char('G') => ed.open_glyph_picker(),
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// Space stamps the current thing; Tab toggles draw mode.
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KeyCode::Char(' ') => ed.place_current(),
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KeyCode::Tab => ed.toggle_draw_mode(),
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@@ -143,7 +143,7 @@ pub(crate) fn handle_editor_input(event: Event, term_w: u16, ed: &mut EditorStat
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},
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Event::Mouse(m) => match m.kind {
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// Right-click moves the cursor to the clicked cell (if on the board).
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MouseEventKind::Down(MouseButton::Right) => ed.set_cursor_at_screen(m.column, m.row),
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MouseEventKind::Down(MouseButton::Left) => ed.set_cursor_at_screen(m.column, m.row),
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// Dragging the divider resizes the sidebar.
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MouseEventKind::Drag(_) => ed.resize_sidebar(term_w.saturating_sub(m.column), term_w),
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_ => {}
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@@ -86,7 +86,7 @@ impl Widget for StatusSidebarWidget {
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Line::from(vec![
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Span::raw("Gems: "),
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Span::styled(gem_char, gem_style),
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Span::raw(format!("{}", self.gems)),
|
||||
Span::raw(format!("{} ", self.gems)),
|
||||
]),
|
||||
Line::from(""),
|
||||
Line::from_iter(key_spans.into_iter()),
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
use color::Rgba8;
|
||||
use kiln_core::cp437::tile_to_char;
|
||||
use kiln_core::glyph::Glyph;
|
||||
use ratatui::layout::Rect;
|
||||
use ratatui::prelude::Color;
|
||||
use ratatui::style::Style;
|
||||
use ratatui::text::Span;
|
||||
|
||||
/// Converts a core [`Rgba8`] color into a ratatui truecolor [`Color`].
|
||||
///
|
||||
@@ -10,6 +14,17 @@ pub fn rgba8_to_color(c: Rgba8) -> Color {
|
||||
Color::Rgb(c.r, c.g, c.b)
|
||||
}
|
||||
|
||||
/// Converts a [`Glyph`] to a single-character styled [`Span`].
|
||||
///
|
||||
/// The tile index is mapped to a CP437 character; fg and bg are both applied.
|
||||
pub fn glyph_to_span(glyph: Glyph) -> Span<'static> {
|
||||
let ch = tile_to_char(glyph.tile).to_string();
|
||||
let style = Style::default()
|
||||
.fg(rgba8_to_color(glyph.fg))
|
||||
.bg(rgba8_to_color(glyph.bg));
|
||||
Span::styled(ch, style)
|
||||
}
|
||||
|
||||
/// Returns true if two `Rect`s share at least one cell.
|
||||
pub fn rects_overlap(a: Rect, b: Rect) -> bool {
|
||||
a.x < b.x + b.width && b.x < a.x + a.width && a.y < b.y + b.height && b.y < a.y + a.height
|
||||
|
||||
Reference in New Issue
Block a user